• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Map Testing creating computer players

Status
Not open for further replies.
Level 20
Joined
Jul 14, 2011
Messages
3,213
[SOLVED] Map Testing creating computer players

Hi!

I've set "Player Properties" that first 5 players are USERS, and are all part of the same force. Those 5 players have their Start Location at the same place, however, when I test map, there's a "Computer" y Blue Slot, and is detected as "Playing" (since i'm creating units for every 'playing' player).

How can I fix this?
 
Last edited:
Level 17
Joined
Jul 1, 2010
Messages
721
Go to Forces and check Custom Force and Fixed Player Settings or something like that...then put all the human players in force 1, make another force and put the other players in there...
Checking Fixed player settings ensures that human players remain human, computers remain computers, neutral remain neutral and so on...also Fixed start location ensures that all players start exactly on their starting location and not be randomized.
 
Status
Not open for further replies.
Top