Nice map. I hope to see much more of this one, so here's a short review, which hopefully may help you.
Terrain: Most terrain was pretty basic. Not bad, but not good either. Some places however, mostly keyzones (Brigdes, Cities, Graveyards etc.) was very well made. So far i'll give 3/5 for terrain, but if you spend some more time in general improvements, that can easily be raised.
Gameplay: I love it! Hiding, slowly building your army, preparing for the right moment to strike... Nice! Leading an elite force, trying to keep alive, get stronger and eventually cleanse the evil... also Nice! Oh, and the fact that you got multiple choices of Guardians, that really surprised me. And it was GREAT!
Only three things kept me from giving this a 5/5.
1. That may just be me, but i think the Deathless was far too strong for the reward they gave (7 skeletons). Either make them weaker or add more corpses to the graveyard. Personally i would prefer the first option.
2. I got some problems with the gates. I think its nice that theyre there, but you don't get any warning whenever you approach them as Necromancer. I got slaugthered by the tower, because i thought, that such a strong protection had to guard something. Its a minor thing, but may i bump in the initial learning curve.
3. I got some problems with the mana/power system of the Necromancer aswell. Firstly: I payed i prize to become Master Necromancer, which allowed me to pay ANOTHER prize to get a Guardian. That annoyed me.
Secondly: I only lost mana when using the Raise Corpse spell. Why?!
Design: Icons, Models and the like was perfectly matched and worked well together.
5/5
Bugs: Found a very annoying bug (besides the mana?). The green light that appears whenever a skeleton dies, did not disappear. EVER. Really frustrating after some big battles.
Also most of the Necromancers hotkeys did not work.
I found nothing wrong with the Lightforcer.
Overall: I liked this map quite a lot. It was also quite original and overall well made. I rate it 3/5 right now. Final rating will be 4/5, if the things i've mentioned above are fixed.
As it is now, i will not give it 5/5, because this is not an epicly good map.
But its a solid and long lasting game, which is much fun. So i hope, that i can soon give this map a 4/5, because i think it deserves it.
Thx for a good map, by the way!
EDIT:
Found something more in a multiplayer game on BN.
1. When a Paladin leave the rest can see ALL OF THE MAP. For the rest of the game.
2. Green stuff from dead skeletons, does not show for Palas? Anyway, that still needs to be removed.
3. Deathless ARE far to powerfull. Guardians could'nt even match them.
All in all stil fun, but those things really need fixing. Being able to see the entire map was ridicolus.