- Joined
- Jan 12, 2011
- Messages
- 110
Hello again,
I've seen pretty bad thing for me, and that's that when I pre-place many units on the map, the load time will be super huge and the game ?will lag?... (at least I hope I'm not mislead...)
Well, I've seen this in many maps, that when I normally open them in WE, there are no units on the map, but they're probably added at the map init via some trigger. (right now I'm reffering for example to Twilight's Eve)
Well, now to the questions:
1) Is it better to add creatures via trigger, or to pre-place them? What are the differences
and
2) Could somebody give me a plain example, how to do it? (either in GUI or JASS, but I'd be glad for both if possible).
Thanks to everybody who read this and will respond.
I've seen pretty bad thing for me, and that's that when I pre-place many units on the map, the load time will be super huge and the game ?will lag?... (at least I hope I'm not mislead...)
Well, I've seen this in many maps, that when I normally open them in WE, there are no units on the map, but they're probably added at the map init via some trigger. (right now I'm reffering for example to Twilight's Eve)
Well, now to the questions:
1) Is it better to add creatures via trigger, or to pre-place them? What are the differences
and
2) Could somebody give me a plain example, how to do it? (either in GUI or JASS, but I'd be glad for both if possible).
Thanks to everybody who read this and will respond.