Hi guys, I'm trying to make a triggers that allow a normal unit that can pick up items, to pick up weapons and display the attached models to the unit, I've sorted that out, but now I'm trying to make the unit lose the attached special effect when he drops the item, but I can't think of how.
I'm thinking of doing it somehow by setting a number to a unit when he enters the map, so say a footman enters the map, a trigger sets his ID to 1. Then another trigger when a unit drops his weapon, gets his ID (1) and destroys the special effect of (1's) hand. So it makes him look as If hes dropped the weapon.
It looks easy enough but I cant find the right parts to make up the trigger, so I'm hoping someone here can make it for me!
Thanks guys.
I'm thinking of doing it somehow by setting a number to a unit when he enters the map, so say a footman enters the map, a trigger sets his ID to 1. Then another trigger when a unit drops his weapon, gets his ID (1) and destroys the special effect of (1's) hand. So it makes him look as If hes dropped the weapon.
It looks easy enough but I cant find the right parts to make up the trigger, so I'm hoping someone here can make it for me!
Thanks guys.