im having troubles getting this trigger to work. ive done a search, but no luck.
the trigger is supposed to drop the current item of type if you pick up a different one.
example: hero picks up item type: artifact1. if there is an item type: artifact in heroes inventory, drop item type: artifact2 and pick up item type: artifact1
is there perhaps another way to do this? say, make some sort of variable with an array. so right handed weapons could be... item[1], left handed weapons item[2], shields item[3], ect ect item[ect..]
side note: why wont it add a skill to my unit when he acquires an item, then remove it when he loses the item?
the maps below, feel free to laugh at my attempts
the trigger is supposed to drop the current item of type if you pick up a different one.
example: hero picks up item type: artifact1. if there is an item type: artifact in heroes inventory, drop item type: artifact2 and pick up item type: artifact1
is there perhaps another way to do this? say, make some sort of variable with an array. so right handed weapons could be... item[1], left handed weapons item[2], shields item[3], ect ect item[ect..]
side note: why wont it add a skill to my unit when he acquires an item, then remove it when he loses the item?
the maps below, feel free to laugh at my attempts