im having troubles getting this trigger to work. ive done a search, but no luck.
the trigger is supposed to drop the current item of type if you pick up a different one.
example: hero picks up item type: artifact1. if there is an item type: artifact in heroes inventory, drop item type: artifact2 and pick up item type: artifact1
is there perhaps another way to do this? say, make some sort of variable with an array. so right handed weapons could be... item[1], left handed weapons item[2], shields item[3], ect ect item[ect..]
side note: why wont it add a skill to my unit when he acquires an item, then remove it when he loses the item?
the maps below, feel free to laugh at my attempts![Stick Out Tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
the trigger is supposed to drop the current item of type if you pick up a different one.
example: hero picks up item type: artifact1. if there is an item type: artifact in heroes inventory, drop item type: artifact2 and pick up item type: artifact1
is there perhaps another way to do this? say, make some sort of variable with an array. so right handed weapons could be... item[1], left handed weapons item[2], shields item[3], ect ect item[ect..]
side note: why wont it add a skill to my unit when he acquires an item, then remove it when he loses the item?
the maps below, feel free to laugh at my attempts