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Just a quick question

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Jun 20, 2009
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hi, i am making a story style adventure (not a campaign) and i have set a trigger so that when u pick up a weapon item, it creates a special effect on the units hand (of the weapon in question). But how do i set it so that when it is replaced by another weapon, or if he drops the item that the special effect dissapears? :confused:

thanks
-josh :thumbs_up:
 
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