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Phoenix stand animation (metamorphosis)

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Level 5
Joined
Feb 5, 2008
Messages
109
I got a strange animation problem:

I changed the metamorphosis and gave it to a fire mage, so he can metamorph into a phoenix.

Now when he's morphed and stands, he always uses the phoenix egg model.
This just happens if the unit is transformed. If I set his model to the phoenix' one from the beginning, it works like it should. Directly placed metamorphed fire mages also use the right stand animation.


Thx for help
Triax
 
Level 11
Joined
Oct 20, 2007
Messages
342
Try this, it should work
  • Anti Egg
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Metamorphosis
    • Actions
      • Animation - Remove the alternate animation tag to (Triggering unit)
 
Level 5
Joined
Feb 5, 2008
Messages
109
I don't, but the phoenix normally does (under "attachments"). I changed it to exactly what the phoenix has in those two lines, but still the same problem.

I removed "alternate" and also tried "stand alternate", but both don't change anything.

(Gone for a while.)
 
Level 11
Joined
Oct 20, 2007
Messages
342
sry, i missing taken something,
the trigger have to put a Wait before action
  • Anti Egg
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Metamorphosis
    • Actions
      • Wait 0.05 seconds
      • Animation - Remove the alternate animation tag to (Triggering unit)
you can adjust the time length to let it play the morphing animation.
If u want close the Morphing Animation, go to the skill > Duration (normal)
it is the delay for Morphing Animation.
 
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