Moderator
M
Moderator
19:43, 16th Aug 2014
Hell_Master: Map awaiting update seeing that it's a wip based on the review:
Hell_Master: Map awaiting update seeing that it's a wip based on the review:
StoPCampinGn00b;2562311 said:
PEON WARS v1.01
by Awsan[TD]
RATINGS Gameplay & Entertainment: 10/20
Terrain & Layout: 2/10
Doodads & Scenery: 3/10
Bugs & Consistency: 5/5
Presentation: 4/5
Total Score: 24/50
FEEDBACKGameplay & Entertainment: The first moments of the game, I'm glad to see a very simple quests. You aren't assuming that people play these kind of maps a lot. I immediately rushed to a control point and towered up, like you said in the quests. Towers give clear info, and it seems they are all balanced, except for the large amount of range the grunt tower has over the others.Terrain & Layout:
Here is the biggest problem, you will get in a stalemate. If you mass tower a whole line of grunt tower, it is way to hard to break through, even with superior upgrades. I do see that towers cost food, but you can mass 25 towers in the beginning in probably less than 3 minutes.
The maps' features are nice. The control point system works as it should and it's fun to contest over them. There is a perfect amount of upgrades and items so you don't have to waste your time reading a bunch of upgrade descriptions. As for the hero's, they seem balanced. In a team, a diverse group will definitely win against say all agility.
Overall, the map represents trench warfare as you slowly move further and in between is no mans land. The most reason my peon dies is because he auto attacks! Please change this, it is very frustrating as most of the time you will tower up while a tower is already hitting your tower.
10/20
The way the map is shaped and the size is alright and everything is symmetric. The middle acts as a place to fight over high ground and the income. The playable area is quite big for a mini game like this so it will take longer than you would expect. One other thing that isn't recommended is to have the boundaries as your border in the background.Doodads & Scenery:
But these tiles man! Almost the whole map is desert except to patches of grassy dirt in the middle, that makes the terrain just low quality. I see you put in extra tiles from other tile sets (and did not use them), but using 4-5 tiles is totally fine if you are going to improve the terrain in the future. I terrained in my style below, but you may have your own. I wasn't sure if you wanted pathways, so I just did environment without any doodads.2/10
The only aesthetics outside the middle there are in this map, are cacti and the weather. The middle looks unnatural, and add more than just two groups of trees, a few shrub like things and those random fissures?. I understand that you need space for towers to build, but this map is more barren than a real desert. If there aren't enough doodads for barrens that tower cannot build over, you can always edit the doodad to look more barrens (shrubs) or find some from other sets.Bugs & Consistency:
3/10
No bugs; all unit descriptions are to be seen. Everything is neat hotkeys and everything.Presentation:
5/5
Your description describes how to play and the base features of it. Putting the tower stats made it even better. You contradicted yourself when saying 5 players with AI and a few sentences below it says AI will be added later. Your screenshots aren't working.
4/5
SuggestionsRemember, these are suggestions. I highly recommend them, but these are optional. Some of these may be repeats from the critique section. > More tile variation
> Add doodads around the map that don't affect the gameplay all to much
> Lower the range of grunt tower
> Make the hero not have auto attack (if attacked flee)
> Lower the food in the beginning to prevent mass
[tr][TD]VERDICT
[tr][TD]The only way a map can be approved is if it follows the map submission rules. Please know that some maps aren't meeting the rules because they are from years ago. Some rules are not met in your map.
> Need screenshots (How to add screenshots)
> Map is WIP, not allowed. If you are going to upload a map, it needs to be out of BETA and out of recruiting and stuff. Adding whole new systems like AI is not allowed or moderators will have to check it again
As the map is WIP, I vote for REJECTION
NOTESI've never played a peons wars map, but overall it's entertaining to a point but there is no love for how it looks. Feel free to contact me about this review, or to say hi! (+1) Reputation point for uploading and your hard work.
Special thanks to GreeN!X for letting me use the base of his map description that I have altered and edited.
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