Pathing to Collision Size

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Sep 4, 2007
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Hi everyone, i know pathing is square and collision is radial, but i'd like to how many "collision points" have PathTextures\4x4SimpleSolid.tga even in square.

Like:


....... ___
...... |.....| 4 pathing = x "unit points"
...... |___|
...... 4 pathing = x "unit points"


"unit points": basic space measure of WCIII, is used in collision size, range, e.t.c.
 
In World Editor, the grey lines are 32 units spaced, in turn the white are 128 units spaced and yellow are 512 units spaced.

If that helps.
 
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