Hi!
Currently trying to use Eagle Eyes AW map as a template for a project, in testing I found that all my units can walk over the cliffs, so I started to put pathing blockers around. Soon enough I hit the limit of doodads, and only one area had been pathing blocked, with the rest of the map still having walkable cliffs.
Is there any workaround to this at all?
Currently trying to use Eagle Eyes AW map as a template for a project, in testing I found that all my units can walk over the cliffs, so I started to put pathing blockers around. Soon enough I hit the limit of doodads, and only one area had been pathing blocked, with the rest of the map still having walkable cliffs.
Is there any workaround to this at all?