I was working with a function for JASS that involves movement, the way I was using it was to re-create "Jump", so I set the pathing to false to the unit does not collide with other units, and looks nice and uniform
But the unit doesn't move properly when it flys above other units...
It moves to the sides as if it still had its pathing turned on
Does anybody have any experience with unit pathing + movement bugs and possibly some information that could help me out?
But the unit doesn't move properly when it flys above other units...
It moves to the sides as if it still had its pathing turned on
Does anybody have any experience with unit pathing + movement bugs and possibly some information that could help me out?