- Joined
- May 7, 2005
- Messages
- 36
Now I've created a movement system using the arrow keys, much like whats been seen before, however if the unit gets too close to an object or doodad it turned away and trys to find a way around. A collision, how do I rid of this? I've tried making the unit have no collision to no success. I'd like the unit to keep trying to go into that object without straying path, just kinda running into it.