- Joined
- Sep 30, 2012
- Messages
- 31
So I have a unit with a passive which deals bonus magic damage upon attack.
To trigger this I use the "unit is attacked" trigger which unfortunately occurs when the attack is started. This means that if I spam "stop" on the attacking unit, the damage gets triggered multiple times in a short time span.
How could I avoid this?
To trigger this I use the "unit is attacked" trigger which unfortunately occurs when the attack is started. This means that if I spam "stop" on the attacking unit, the damage gets triggered multiple times in a short time span.
How could I avoid this?