- Joined
- Jun 20, 2013
- Messages
- 758
Ok i'm adding the particles effects to the attached model, the Spell and Attack Slam animations use a set of particles from the Dragonspawn, but when activated in game the circle goes vertical, instead of doing the normal stomp effect.
And the other are the particles from the spin animations, i want these to shot to the ground, any way to do this without moving the particles with rotation or helpers?