(6 ratings)
It's a doodad, and Orthanc doesn't get destroyed in LoTR, so it doesn't need more anims, it would just be a bigger file size.i could use a work animation, a death animation and a birth animation, but otherwise ITS GREAT!!!!!
It's suppossed to be pitch black, not brown.Very nice model, though a version with custom skin (or at least making the tower less black and more brownish and grey) could be cool too
Yes, with vertex modifierWow Truely Amazing Moleman!
What Program did u use ? vertex modify?
From the movies, that seems a bit obvious don't you think?How did you know how that tower looks like though? Detailed description in the book? Or copied from the movies?
You are talking about Orthanc right? the Orthanc model isn't perfect, in order to save size I didn't add all the tiny details it should have, if I did it would take much more time to make and would make maps really slow, anyway the top of Orthanc is not circular, it's six sided.Looking forward to Barad'dur alot. But isn't the top supose to be circular? I havn't seen in-game but from what the screenshot looks like its more of a sqaure.
No thanks, I only use base models because I can't animate. what's the fun in that? just copying stuff and posting it.Oh and btw I found a program that exports models from the .big files for bfme2 and a plugin that can import them into gmax. I've tried it and failed horribly because I can never get the exporters to work But u might be able to do it so if u want some models and maybe textures to base the models off? Just pm or email me.
indeed, he's probably of the best star wars / LOTR editor i've ever seenWow Olofmoleman doing perfect models not only for Star Wars but LotR and prolly even other at all. 11/10
I agree!Very great model:
- many details
-> looks awesome
- few polygons
- no custom textures needed
-> tiny file size
There remains nothing to wish. I suggest this for Director's choice!