For my map, i need in this specific part, for when unit_lever dies, then it opens a specific gate. Then i want the centaurs to move, heres the first trigger for the lever:
Lever message
Events
Unit - Lever 0110 <gen> Dies
Conditions
Actions
Destructible - Kill Magical Pen Wall 0335 <gen>
Destructible - Kill Magical Pen Wall 0337 <gen>
Destructible - Kill Magical Pen Wall 0336 <gen>
Game - Display to (All allies of Player 4 (Purple)) the text: Chieftain: Thank yo...
The next trigger, is to make the centaurs move, once the magical pen wall is destoyed:
Untitled Trigger 006
Events
Unit - A unit enters Centaurs <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Centaur Chieftain
(Unit-type of (Entering unit)) Equal to Centaur Crossbowman
Actions
Unit - Order (Target unit of issued order) to Attack-Move To (Center of Centaur 1 <gen>)
Problem is...the centaurs dont move D: plz help
Lever message
Events
Unit - Lever 0110 <gen> Dies
Conditions
Actions
Destructible - Kill Magical Pen Wall 0335 <gen>
Destructible - Kill Magical Pen Wall 0337 <gen>
Destructible - Kill Magical Pen Wall 0336 <gen>
Game - Display to (All allies of Player 4 (Purple)) the text: Chieftain: Thank yo...
The next trigger, is to make the centaurs move, once the magical pen wall is destoyed:
Untitled Trigger 006
Events
Unit - A unit enters Centaurs <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Centaur Chieftain
(Unit-type of (Entering unit)) Equal to Centaur Crossbowman
Actions
Unit - Order (Target unit of issued order) to Attack-Move To (Center of Centaur 1 <gen>)
Problem is...the centaurs dont move D: plz help