Moderator
M
Moderator
06:17, 30th Apr 2014
MiniMage: I'd recommend combining the ranged version of this as an alternate animation set. Then, working on the model itself. There's numerous cases of mesh clipping, overlapping. In the attack animation and numerous stand animations, the axes occasionally goes through the wolf's head, for example.
I would recommend you use an axe where an ingame axe projectile would've been able to be used for the ranged version. The model also has a rather huge filesize. Please try and lower it.
Also, edited your description. We have a only English rule. So please don't write in foreign languages. If you need any help, I can provide you with a package of tools I use myself for model creation and modding in general. If you want help, I can help you, given that I have time left over.
MiniMage: I'd recommend combining the ranged version of this as an alternate animation set. Then, working on the model itself. There's numerous cases of mesh clipping, overlapping. In the attack animation and numerous stand animations, the axes occasionally goes through the wolf's head, for example.
I would recommend you use an axe where an ingame axe projectile would've been able to be used for the ranged version. The model also has a rather huge filesize. Please try and lower it.
Also, edited your description. We have a only English rule. So please don't write in foreign languages. If you need any help, I can provide you with a package of tools I use myself for model creation and modding in general. If you want help, I can help you, given that I have time left over.