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Optimization question

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Uncle

Warcraft Moderator
Level 73
Joined
Aug 10, 2018
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Optimization should be focused on creating less Special Effects/Units at once, having longer intervals on complex Timers/Periodic triggers, and preventing nasty memory leaks. You shouldn't really worry about the fact that your game takes up an extra 100mb in memory when users have 10+ gigs leftover.

Also, Array Size limit is 32,768 on version 1.31+.
 
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