Reforged doesnt work. Warcraft 3 engine can handle so big filesize in units, models, textures... We mappers always had to have in mind that when adding models for our custom maps, to dont overwork w3 engine. Blizzard didnt change the engine for Reforged, just added lots of heavy new models and textures, what caused the game to not be able to run it and collapse. I hope they will fix the unstability issues and bugs so we can play properly again, but they wont be able to make reforged able to be played properly since simply they cant rework the engine now. So, imo, there is no point in wasting your time making reforged models since the game wont be able to run them properly.
Maybe in a small rpg map with just 2-4 players. Or a single player campaign, they could be used properly and look awesome
So, 0 care for the players of Reforged that want more than base models ?Being the best driver of the coolest racing car without gas to make It work :/
I still think modelers should focus on classic graphics, at least till Blizzard solves Reforged, if It can be fixed...
Yep, but the hammer is a bit high tier and not that dark for thoses cultists IMO
casc Viewer is a thing since 1.29 I guess or 1.31.
Even before reforged. MPQ is very outdated