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[Object editor problem] - Minus value {setting a negative value for a spell field}

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For examble: i want to get minus value in some spell base, but i can't, there's only work with zero value and this is minimum value :hohum:. How to do same this picture which there:


Minusvalue.jpg

(examble this spell base is Rejuvenation spell )

Thxx a lot. :cute:
 
You can use Tr!kzZ advise to alter any numerical value to anything you want - even to "0" without returning it to the original value
 
So by setting renew-spell healing to -X you actually damage the unit? Or am I wrong?

Btw, what will happen if summoning amout is - ?
 
I don't know if that amount can be below 0 even with Shift (even that got limits) :P

I made an unholy aura that would affect enemy units and gave a negative heal, thus damaging them. ^^
 
I check it out atm, edit in a short moment

EDIT: Meh, my warcraft III Crashed, so there are really no use in doing that ^^
 
Thank you at all, this problem was solved, very easy and simple :smile:. But, i think if summoning amout is (negative) - wc still working but you have no summoning unit was summoned, same null .

what happened if "Spiked Carapace" spell has "Returned damage factor is (negative) - :grin:
 
make a melee game where everything is upside-down by addind negative values to almost everything ^^
 
Without triggers it would be much more fun :P
Having a healing Spiked Carapace... that might be annoying to do if you would need triggers (not that triggering it would be difficult, but it would not be that efficient to my feeling)
 
Without triggers it would be much more fun :P
Having a healing Spiked Carapace... that might be annoying to do if you would need triggers (not that triggering it would be difficult, but it would not be that efficient to my feeling)

Inded... it will only be truly incorperatet and bug free if it were in the objects from the beginning. But well - You can't wish for everything, and when wc4 comes then we might be able to do it :wink:
 
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