Something is off in the conditions of this trigger and it doesnt work. Does the Units in Region Equal to not work so well for this?
The goal is to recreate the scene in the movie when the Easterlings march to the Black Gate.
The goal is to recreate the scene in the movie when the Easterlings march to the Black Gate.
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BlackgateEast
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Events
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Unit - A unit enters Blackgate <gen>
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Conditions
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((Unit-type of (Triggering unit)) Equal to Khundolar Soldier (Easterling)) and ((Number of units in (Units in Blackgate <gen>)) Equal to 12)
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(Current research level of Followers of Flame (sauron) for Player 24 (Peanut)) Equal to 1
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Actions
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Game - Display to Player Group - Player 24 (Peanut) for 15.00 seconds the text: The Easterlings hav...
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Hero - Create Tome of Power and give it to Ruzaur 0154 <gen>
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Set VariableSet EasterTP3 = (Center of Grond <gen>)
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Set VariableSet EasterTP4 = (EasterTP3 offset by (-704.00, 192.00))
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Unit - Create 1 Hall of the Golden Host for Player 24 (Peanut) at EasterTP4 facing Default building facing degrees
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Custom script: call RemoveLocation(udg_EasterTP4)
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Set VariableSet EasterTP4 = (EasterTP3 offset by (-1472.00, -1782.00))
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Unit - Create 1 Hall of the Golden Host for Player 24 (Peanut) at EasterTP4 facing Default building facing degrees
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Custom script: call RemoveLocation(udg_EasterTP4)
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Set VariableSet EasterTP4 = (EasterTP3 offset by (-1472.00, 1782.00))
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Unit - Create 1 Fuinur III for Player 24 (Peanut) at EasterTP4 facing Default building facing degrees
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Custom script: call RemoveLocation(udg_EasterTP4)
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Custom script: call RemoveLocation(udg_EasterTP3)
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Trigger - Turn off BlackgateEast <gen>
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