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Nuke Strike: Removing the nuke requirement

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Level 4
Joined
Apr 21, 2006
Messages
126
I'm trying to create an ability based on Nuclear Strike, and I need to remove the requirement of having a nuke ready in the Ghost Academy. I've looked around in the data editor but haven't find a solution... Have anyone else found a way to do this?

EDIT: So after two days I found out how to do it myself... ;P

This is what you have to do:
1. Go to the Nuclear Strike ability (or the one you have copied from).
2. Double-click on the (none) - Commands + value.
3. Select the Execute command and then click the little red cross at the bottom to remove its requirements. Press OK.
4. Double-click on the (none) - Effect value.
5. Change the value to Ghost - Nuke (Persistent). Press OK.
6. Now, go to the Ghost - Nuke (Persistent) under Effects.
7. Double-click on the Effects - Effect - Final.
8. Change the value to (None). Press OK.
 
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Level 3
Joined
Apr 24, 2010
Messages
50
Hey! I haven't tested it, but I think going to Ability -> Requirement -> Remove Requirement Node should work, as shown in the picture.


Picture

EDIT: Picture was too big, so I posted it as a link.
 
Level 4
Joined
Apr 21, 2006
Messages
126
After some experimenting I finally found out how to launch the nuclear strike without the requirements.

This is what you have to do:
1. Go to the Nuclear Strike ability (or the one you have copied from).
2. Double-click on the (none) - Commands + value.
3. Select the Execute command and then click the little red cross at the bottom to remove its requirements. Press OK.
4. Double-click on the (none) - Effect value.
5. Change the value to Ghost - Nuke (Persistent). Press OK.
6. Now, go to the Ghost - Nuke (Persistent) under Effects.
7. Double-click on the Effects - Effect - Final.
8. Change the value to (None). Press OK.

And that's it! It should now work perfectly! ;P
 
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