Alright, so I made this pretty cool ability. there is a unit, who can detonate into a nuclear bomb.
I have the custom Nuke spell and everything.
The map flashes white, a custom sound of a nuke plays, and the map even pings where it was detonated [see below].
Problem is, I've been messing around for over an hour now, and I can't get the nuke to kill all units instantly that are within X distance from it. There is one unit however, that I don't want the nuke to kill, let's call that Building, Z.
What I need help with:
- Kill all units / buildings within X of the detonation point.
- Do not kill building Z [All players will have this one building]
- Damage all units within X + 500 of the detonation point. Dealing Y damage per second.
- For some reason the ping won't go on the exact location of the Detonation Point.
- Maybe: A way to slow down how fast the spell goes, if this can't be done it's ok.
Help please, and I will give thanks, and the + rep to anyone who can help.
I have the custom Nuke spell and everything.
The map flashes white, a custom sound of a nuke plays, and the map even pings where it was detonated [see below].
Problem is, I've been messing around for over an hour now, and I can't get the nuke to kill all units instantly that are within X distance from it. There is one unit however, that I don't want the nuke to kill, let's call that Building, Z.
What I need help with:
- Kill all units / buildings within X of the detonation point.
- Do not kill building Z [All players will have this one building]
- Damage all units within X + 500 of the detonation point. Dealing Y damage per second.
- For some reason the ping won't go on the exact location of the Detonation Point.
- Maybe: A way to slow down how fast the spell goes, if this can't be done it's ok.
Help please, and I will give thanks, and the + rep to anyone who can help.