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Northian Frost Caller

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Level 37
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Nov 24, 2007
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Hah, i could make a own thread called "Dawn of Life" since thats the story im writing, and asking for models too :p So yeah, i have actually allot of models i need, but i cant really overdo you on this part ^^

But if your upp for it, I need some Naga Warriors, the tricky part will be that i want these nagas to have two legs instead of the snake part :p
 
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This sounds really interesting. I am making a model that is a frost wolf warrior. If you want, it could be an ally or neutral hostile. I plan on making a small series of animal warriors. Let me know if you want to use it, or if you want me to make something for you.

Edit: My wolf warrior looks like it needs a rider. Do you think I should put a furbolg on it?
 

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Level 24
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Jan 25, 2008
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Just PM it to him. >.> This thread is for the Northerians. :p

Edit: I have finished the structure. Now I just have to add anims and such. :p
 

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    Viking Lodge.jpg
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Level 49
Joined
Apr 18, 2008
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8,453
:O Now why would he do that?

General Frank said:
Model simply doesn't meet the THW's standards of model-editing:
- Geoset animations are messed up
- Geoset are poorly assigned
- Meshes are horribly assigned and have wholes or are stretched as hell
- Overall gross finalising

-> Rejected. Period. Don't start again argueing with me.

Thats why.
 
Level 24
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oh. hmmm.... I never noticed any holes. :/ Wow, they do study every section of the model. :p

is there a way I could animate the viking lodge I have? Although I don't have the transfer program for 3DSMax, I need a way to give it birth, death, and work anims. :/
 
Level 3
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This sounds really interesting. I am making a model that is a frost wolf warrior. If you want, it could be an ally or neutral hostile. I plan on making a small series of animal warriors. Let me know if you want to use it, or if you want me to make something for you.

Edit: My wolf warrior looks like it needs a rider. Do you think I should put a furbolg on it?



He'd also look awsome solo, or even pulling someone in a chariot.
 
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