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normal and imported skins

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Dec 4, 2007
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was making a map and ran into a problem that might have an answer...
There are units in my map where i need to use multiple skins for the same model type
could anyone tell me the most efficient way to make this happen?

I know I saw a post on this a few weeks ago, but I couldn’t find it in the search, -ty
 
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you dont always have to overwrite, you can just set the path without wc3import/ and it should work with your custom model, thats if the custom model gave you a skin, there is no need to overwrite normal wc skin.
 
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