- Joined
- Jun 11, 2007
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- 969
Hey
Well I started woking on this map, NightShift.
It's an AoS I am making. The thing is, every idea I come up with looks so.... Dota-ish.
So I would need some help making it more unique.
The basic idea is that you have 3 lanes which in units will walk. There are 2 forces, Day Force and Night Force, with their own heroes.
The Terrain will not look like the one of DotA.
Also in the game, there will be 2 other bosses, one Ice boss, and one Fire boss. These require a bit more tactics, but when defeated, they will give the 'killing team' various loot and 1000 gold to each player. So these are something you would do in the middle of the game.
To also change this a bit from DotA, the creeps that will be sent through the lanes are more important than in DotA. In DotA, creeps are unimportant and you are supposed to focus on killing heroes and towers.
In NightShift, these creeps will award much more gold, and will sometimes drop recipe items. Still it is important to kill the other teams heroes, and you will be awarded plenty for this, also.
Items will not be particulary unique, I will make every item myself, but still they won't be anything new. A combination/recipe system.
I do need some Hero ideas. Right now, I am just trying to make every spell and Hero unique, with interesting spells. I am not a master triggerer/JASSer, but I will try to make use of custom spells. Each Hero will atleat have one custom spells, and alot of normal spells customized alot.
Here is an example Hero, which I fund interesting when making;
Hale the Hungerer - Magic Thief
- Mana Boost - Hale transfer some of his mana to a friendly unit.
- Manashatter - Each attack made by Hale destroys a certain amount of the targets mana.
- Spellbreak - Hale curses the targets limbs, decreasing its attack and movement speed.
- Anti-Magic Shell - Hale creates a barrier around himself, rendering him immune to all spells.
Hale has very fast attack speed, but his damage is pretty low, and his movement speed is also low. This makes the Magic Thief a great hero to teamwork with;
Manashatter destroys targets mana with each attack. He moves slow but attacks fast, so the key is to use Spellbreak to slow the unit down, and get some attacks in, which will destroy pretty much all of the targets mana.
Now that the target has no Mana, it is very weak, and this is where a teammate is needed. Hale can't really kill, since he has no damaging spells. So a spellcaster teammate would be awsome.
The spellcaster casts a 'nuke' spell on the enemy and starts attacking. The enemy won't stand much chance since it has no mana.
The enemy dies, and Hales transfers some of his Mana to the spellcaster.
So I need some ideas or everything. Bring me your best
+rep for the most useful ideas!
Well I started woking on this map, NightShift.
It's an AoS I am making. The thing is, every idea I come up with looks so.... Dota-ish.
So I would need some help making it more unique.
The basic idea is that you have 3 lanes which in units will walk. There are 2 forces, Day Force and Night Force, with their own heroes.
The Terrain will not look like the one of DotA.
GoalYour goal is to get through the lanes to the other teams base. Here I need some help; I would not like to have towers like in DotA, but some other kind of system.
When you have arrived to the other teams base, you will have to defeat their leader. This 'Leader' is not particulary hard (And Will be scaled after how many players there is), but he does require some basic movement tactics etc.
To also change this a bit from DotA, the creeps that will be sent through the lanes are more important than in DotA. In DotA, creeps are unimportant and you are supposed to focus on killing heroes and towers.
In NightShift, these creeps will award much more gold, and will sometimes drop recipe items. Still it is important to kill the other teams heroes, and you will be awarded plenty for this, also.
Bount HuntingI will also add a 'Bounty Hunting Quest System'.
This system works like this;
You take the bounty hunting quest from a NPC in your base.
A random hero from the other team is picked, and you have 2-3 minutes (Or infinite time, haven't decided yet) to kill this hero. You will then go deliver the quest, and will recieve the killed heroes kills x 50 gold(For example).
I do need some Hero ideas. Right now, I am just trying to make every spell and Hero unique, with interesting spells. I am not a master triggerer/JASSer, but I will try to make use of custom spells. Each Hero will atleat have one custom spells, and alot of normal spells customized alot.
Here is an example Hero, which I fund interesting when making;
Hale the Hungerer - Magic Thief
- Mana Boost - Hale transfer some of his mana to a friendly unit.
- Manashatter - Each attack made by Hale destroys a certain amount of the targets mana.
- Spellbreak - Hale curses the targets limbs, decreasing its attack and movement speed.
- Anti-Magic Shell - Hale creates a barrier around himself, rendering him immune to all spells.
Hale has very fast attack speed, but his damage is pretty low, and his movement speed is also low. This makes the Magic Thief a great hero to teamwork with;
Manashatter destroys targets mana with each attack. He moves slow but attacks fast, so the key is to use Spellbreak to slow the unit down, and get some attacks in, which will destroy pretty much all of the targets mana.
Now that the target has no Mana, it is very weak, and this is where a teammate is needed. Hale can't really kill, since he has no damaging spells. So a spellcaster teammate would be awsome.
The spellcaster casts a 'nuke' spell on the enemy and starts attacking. The enemy won't stand much chance since it has no mana.
The enemy dies, and Hales transfers some of his Mana to the spellcaster.
To do for Alpha Version-Complete atleast 5 heroes for each team.
-Have the Bounty Hunting system pretty much clear
-All multiboards/chat commands ready
-Terrain ready, or atleast the Terrain construction
-Main bosses and bases done
-The most basic items, and some more advanced ones.
-Complete atleast half of all creeps and some of their upgrades.
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