(21 ratings)
Is there any quests after the healer in Yellowtoad town ?
Grammer error.Not good terrain,fix the stat system will u ?
Ye, make it able to be played in singleplayer, but disable save code. That should do the trick
I have an even better Idea: (which I will use In my own ORPG as well)
In this way you can play solo, but as soon as you cheat you can't save
Example anti cheat
Events
Player - Player 1 (Red) types a chat message containing iseedeadpeople as A substring
Conditions
Actions
Trigger - Turn off SaveLoad Save <gen>
In this way players have to work hard, but are able to grind solo.
They would still need more people to beat bosses, but at least they do not have to depend on battle-net to play their favourite game.
the only con's would be that you need to make events for every player
in combination with every cheat.
(just search the internet for a list with all the wc3 cheats)
this is just a suggestion thou,
But this makes more sense if you ask me.
may give rep for idea, but not necessary![]()
I want to ask why I can't pick any itens on the ground... or simply buy them...
I'm receiving the message: Error: This item belongs to Neutral Forces.
Its a bug or I'm really noob and don't know how to play?
The Anti-cheat system that allows to play singleplayer normally.
Make 3 units in a corner, where your hero cant see anything.
Give spell that requires mana to one of these units.
Create trigger that forces this unit to cast the spell.
Dont give any mana and sight to this unit, as we need that unit to belong to the player.
Once thereisnospoon cheat is triggered, the spell is cast.
Create trigger that defeats the player after the spell.
One unit with very small, but fast attack.
Make this unit attack other unit with high regeneration(100hp,50hp/sec, att for 10 each second).
Make the attacking unit belong to the player(no sight).
Once whosyourdaddy cheat is triggered, the attacked unit dies.
Create trigger that defeats the player once this unit dies.
None of these units have sight.
So make trigger that makes player lose after he sees any of these units.
This renders iseedeadpeople from usage.
For resources cheats -
Since these cheats applies to all players, use this.
If the computer player gains any resources, the player is defeated.
I saw the anti-cheat still have been discussed, so I hope this will help.
If you use this, no need for single play that needs connection.
I had in version 4.21 something like this.Now I have a system that lets you play alone in Local and battle.net.Everyone can play in local network (it doesn't require battle.net account or internet connection),so I don't need an anti-cheat for single player anymore.