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Nickba's ORPG v5.04b

---Nickba's ORPG Info---------------------------------------------------------
Systems:
• Single Player(In Local or Battle.net)
• Attribute System
• Multiboard(2 different multiboards,press ESC)
• Cool Hero Select System
• Damage System
- Which shows the amount of damage that is dealed
• Experience System
- Max level 120
• Inventory System
- Including Backpack
• Item Class System
• Item Ownege System
• Save/Load System
• Teleport System
----------------------------------------------------------------------------

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The Attribute System
- After some damage that you deal gives 1 Agility
- After some damage dealt to you gives 1 Strength
- After every some mana used gives 1 Intelligence
Also all heroes have some chance to gain more attribute points
for their main Attribute.
To see progress press Esc to change to Hero Info multiboard.
----------------------------------------------------------------------------


----------------------------------------------------------------------------
Classes(10)
• Archer
• Assassin
• Blademaster
• Defender
• Fire Mage
• Footman
• Frost Mage
• Necromaster
• Paladin
• Priest

----------------------------------------------------------------------------

----------------------------------------------------------------------------
Spells
• Each Class has 11 spells
----------------------------------------------------------------------------

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Extras
• The Arena
- A battleground where the Players can fight each other for glory!
• Dungeons
- Caves and other places where people work together
as a team to earn loot and money
----------------------------------------------------------------------------

Models:
Frankster
Tr!KzZ
Lord_T
R.A.N.G.I.T.
Norinrad
Dan van Ohllus
Matarael



Version 5.04
-Added some enchantments
-Added some new models
-Changed the terrain
-Fixed the Blademaster
-Fixed the Murloc Boss Drops

Version 5.03
-Removed the attribute bars
-Fixed the quests
-Added one quest
-Fixed the bugs with equipment system
-Fixed Old Shortsword
-Fixed the bug with Wind Walk skill
-Fixed the bug with the dungeon near Shadowz

Version 5.02
-Fixed the bug with TheOneNeo's Glave Quest
-New Item Ownership System
-New Item System that lets you pick up another class' items
-Changed the attribute points multiboard
-Fixed the attribute bars
-Changed the attribute system
-Share vision setted to default
-Fixed Defender's Endurance Skill


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Visit our forum: Nickba.net

Post your suggestions and bugs here or at our forum!
I give Credit.
----------------------------------------------------------------------------
Thanks for playing my map and helping me to make it better.
Have fun!

THE MAP IS PROTECTED.


Keywords:
nickba,nickba's,orpg,rpg,single player rpg
Contents

Nickba's ORPG v5.04b (Map)

Reviews
12:09, 4th Oct 2008 VGsatomi: Approved. Good job implementing the single player mode. Has all the essentials that an ORPG needs. Wide variety in just about everything. Has a few rough edges, mainly in the text. The item durability system is a nice...
Level 2
Joined
Apr 23, 2008
Messages
25
it's too bad you fixed the anti-cheat system.I could use cheat codes on this map until before the current version,but now the anti-cheat system actually works ^^
 
Level 2
Joined
Apr 23, 2008
Messages
25
it doesn't work on 1.22,you'll have to update.not sure about 1.23,but the map works on 1.24.


also,I have a question:how many quests are there in this map ??I've done all the quests up to the priest's Item quest,the one you have to kill the Murloc leader and then take the item it drops back to the priest,but after that I couldn't find new quests anymore...
 
Level 1
Joined
Aug 26, 2009
Messages
3
0/5... yeah, 0/5...

what makes the map to be able to rewieved? well, being able to fucking play it right? tell you what? it doesnt work.. yes, IT DOESNT WORK.and i know it's reason, because of the patch, but im not gonna download a patch because of that. you choose your map and you cant see a "team screen" on the left side of the map picture, or the bottom side of the map list.what is this if not insult to downloaders?...
 
Level 1
Joined
Jan 18, 2009
Messages
5
Man you have to fix the attribute system.im lvl 17 and i still get attribute points for killing gnolls...
On defender fix the riposte skill because in the skill menu is written riposte and when it is passively enabled it is written reposte.
Plz make the villagers not leaving towns because they sometimes attract creeps and they get too annoying.
Also and last for now their is a spot in elfowood gates that doesn't open that u can pass through.Just get in town until all gates are shout and then click outside.U will see what i am talking about.
Oh and plz write on the lifesteal items if they are stackable.I got mask of decay the gloves and the weapon with lifesteal and i dont know if they stack.
At lvl50 defender gets no skill at all.Fix it plz.
 
Last edited:

che

che

Level 1
Joined
Jul 22, 2009
Messages
8
this map aint finished. dont bother to lvl up yet. let him finish first. 1/2 of total space of the map is still unused...
 
Level 1
Joined
Aug 21, 2009
Messages
3
The creator itself rarely respond to us. Like i asked wether this game work on mac till now he didnt reply me. :( sad. He should hve put this map in beta phase as there's lot of bugs still and lack of quest. But i think he will not bother to do that. Well goodluck Nickba
 
Level 2
Joined
Apr 7, 2009
Messages
22
Possible bug: I've played it in single player, had lvl 16 Blademaster. I accidentally click on Priest's quest item (i believe it's called TheNeoOne) and my attack speed reduced to Very Slow... I tried changing, equipping and unequipping my weapon (2 Handed) but attack speed seems to stuck. He attacked like he was lead roll of Matrix movies.

I have 1.21 version of TFT, but still, maybe you should check it out?

also, save\load system didn't work for me.

ps. I know map is made for more players, but maybe you could add some kind of easy\normal\hard difficulty, Boss(es) are damn hard to beat when you play single or with two players in LAN. Boss having high chaos attack and lot of hero armor, combined with creep respawning is too much even for all-mighty Blademaster's katana. :lol:
 
Level 6
Joined
Apr 12, 2009
Messages
156
Indeed, this map has been well created and most could have a better future providing the mapmaker would revisit it for some necessary tweaking and expansion.

It appears to me that the map was created bit-by-bit, leaving some of the admittedly large map size to be left empty or unfurnished sufficiently. The terrain isn't half-bad, but could be strengthened. The systems implemented in the game are nice and solidify a good and polished atmosphere in terms of the games technical aspects. Furthermore, there are not too many in-depth systems to a point where game-play could be considered stuffy. One last critique would be the text, as others have pointed out.

All-in-all, a fun game (for awhile, I suppose) that could be a lot more with some more effort.

3/5

P.S. Semi-props on the anti-cheating system ;)
 
Level 5
Joined
Mar 8, 2010
Messages
130
Nickba.. you may not reply to this..but i found a serious bug for the dwarf priest.

After level 30, the holy light doesn't heal me anymore. the animation works on me..but no healing is present.

I am playing this solo at the moment...


EDIT: Another thing: it may be a small little mistake, but: Some of the male characters, when they die..they scream like a female(assasin)

SOme female characters have male names
 
Last edited:
Level 1
Joined
Jun 15, 2010
Messages
1
The map is quite good with a detailed terrain.
But i had some few problems
The first one was to actually find some quests after the one with the priest and murlocs.
Second one, was when me and a friend played and i defeated him in the arena.. I couldn't leave it? Quite annoying after playing with the same hero for 3 hours..
And the last one... A gate in the elf city didn't open? But you could just run out through the wall...

But except from that.. Awesome map, keep up the good work
 
Level 1
Joined
Jun 3, 2010
Messages
2
On the version donwload here, 4.21

Bug founded : Stats system don't work.

But it's a nice map, and can be better with this cool stat system and a better terrain.
 
Level 2
Joined
Oct 12, 2009
Messages
27
hey you added frost and fire mage and you dont added a arcane mage?????????what is with you guys who add only two mages..... there are 3 ways for mage:frost,fire,arcane...
 
what's wrong with adding fire and ice mage without adding the others??? there's really no sense in adding all types of mages since this is not a mage map... and even in a mage map, you're still not required to put all kinds of mages... and actually, you can have so many mage types if you use your mind...


anyway, the creator of this hasn't been online for a long time now so don't expect any updates or such...
 
Level 5
Joined
Oct 8, 2010
Messages
134
Single player, but no cheats possible!

Ye, make it able to be played in singleplayer, but disable save code. That should do the trick

I have an even better Idea: (which I will use In my own ORPG as well)

  • Example anti cheat
    • Events
      • Player - Player 1 (Red) types a chat message containing iseedeadpeople as A substring
    • Conditions
    • Actions
      • Trigger - Turn off SaveLoad Save <gen>
In this way you can play solo, but as soon as you cheat you can't save

In this way players have to work hard, but are able to grind solo.
They would still need more people to beat bosses, but at least they do not have to depend on battle-net to play their favourite game.

the only con's would be that you need to make events for every player
in combination with every cheat.
(just search the internet for a list with all the wc3 cheats)

this is just a suggestion thou,
But this makes more sense if you ask me.

may give rep for idea, but not necessary :goblin_good_job:

Whoops I saw that you already thought of this, my bad
Just ignore this then
 
Last edited:
Level 7
Joined
Dec 12, 2007
Messages
60
I have an even better Idea: (which I will use In my own ORPG as well)

  • Example anti cheat
    • Events
      • Player - Player 1 (Red) types a chat message containing iseedeadpeople as A substring
    • Conditions
    • Actions
      • Trigger - Turn off SaveLoad Save <gen>
In this way you can play solo, but as soon as you cheat you can't save

In this way players have to work hard, but are able to grind solo.
They would still need more people to beat bosses, but at least they do not have to depend on battle-net to play their favourite game.

the only con's would be that you need to make events for every player
in combination with every cheat.
(just search the internet for a list with all the wc3 cheats)

this is just a suggestion thou,
But this makes more sense if you ask me.

may give rep for idea, but not necessary :goblin_good_job:

In the new version you can play alone in local network and save your character.
 
Level 1
Joined
Apr 4, 2011
Messages
2
I want to ask why I can't pick any itens on the ground... or simply buy them...

I'm receiving the message: Error: This item belongs to Neutral Forces.

Its a bug or I'm really noob and don't know how to play?
 
Last edited:
Level 4
Joined
Dec 12, 2008
Messages
85
The Anti-cheat system that allows to play singleplayer normally.

Make 3 units in a corner, where your hero cant see anything.

Give spell that requires mana to one of these units.
Create trigger that forces this unit to cast the spell.
Dont give any mana and sight to this unit, as we need that unit to belong to the player.
Once thereisnospoon cheat is triggered, the spell is cast.
Create trigger that defeats the player after the spell.

One unit with very small, but fast attack.
Make this unit attack other unit with high regeneration(100hp,50hp/sec, att for 10 each second).
Make the attacking unit belong to the player(no sight).
Once whosyourdaddy cheat is triggered, the attacked unit dies.
Create trigger that defeats the player once this unit dies.

None of these units have sight.
So make trigger that makes player lose after he sees any of these units.
This renders iseedeadpeople from usage.

For resources cheats -
Since these cheats applies to all players, use this.
If the computer player gains any resources, the player is defeated.

I saw the anti-cheat still have been discussed, so I hope this will help.
If you use this, no need for single play that needs connection.

Edit - Maybe just disable the save/load, dont force the defeat. Your pick.
 
Level 7
Joined
Dec 12, 2007
Messages
60
The Anti-cheat system that allows to play singleplayer normally.

Make 3 units in a corner, where your hero cant see anything.

Give spell that requires mana to one of these units.
Create trigger that forces this unit to cast the spell.
Dont give any mana and sight to this unit, as we need that unit to belong to the player.
Once thereisnospoon cheat is triggered, the spell is cast.
Create trigger that defeats the player after the spell.

One unit with very small, but fast attack.
Make this unit attack other unit with high regeneration(100hp,50hp/sec, att for 10 each second).
Make the attacking unit belong to the player(no sight).
Once whosyourdaddy cheat is triggered, the attacked unit dies.
Create trigger that defeats the player once this unit dies.

None of these units have sight.
So make trigger that makes player lose after he sees any of these units.
This renders iseedeadpeople from usage.

For resources cheats -
Since these cheats applies to all players, use this.
If the computer player gains any resources, the player is defeated.

I saw the anti-cheat still have been discussed, so I hope this will help.
If you use this, no need for single play that needs connection.

I had in version 4.21 something like this.Now I have a system that lets you play alone in Local and battle.net.Everyone can play in local network (it doesn't require battle.net account or internet connection),so I don't need an anti-cheat for single player anymore.
 
Level 1
Joined
Apr 4, 2011
Messages
2
Nickbas, can you put on each "version change" a changelog ?

Because we wanna know the changes that u made ;)

Congratulations for your map, "awesome"!
 
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