[Import] Newgen Model Imports Buggy

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Sep 11, 2006
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Hi Hive,

Started working on a map in Newgen. I usually don't have problems importing models when I work on a map, but something's weird this time.

I've imported several good models, all using one mdx file and no blps. Simple enough for the importer to handle.

When I go to create a doodad and change its base model to the imported model I can see the new model displayed on the left in the preview window, yet when I go to place the new doodad I get the green and black checker box.

Yes, I have closed and reopened map editor after importing to fix the problem.
I have even tried a complete restart of my system. No go.


What am I doing wrong?

Heres one of the models I have imported :fp: https://www.hiveworkshop.com/forums/models-530/crate-185421/?prev=search%3Dcrate%26d%3Dlist%26r%3D20

And thanks for the help, guys.
 
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Do you use variations in your custom doodads? For instance, like rocks or destructable crates. Because custom doodads are not showing when using variations.

Edit : I downloaded the model and tested it in a map : in displays in the editor and works ingame, so I assume there's something wrong in your objet editor data!
 
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