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New Versions of WH40k TD (5.00.22 Beta)

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Re: New Versions of WH40k TD (5.00.18 Beta)

have bugs

no money and ..........
 

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Re: New Versions of WH40k TD (5.00.18 Beta)

Yes,everyone not get any money each round
enemys sometimes can,t move,just stay and turn around
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

I tryed the map too, but we can't play with it. We dont recive gold in the end of the rounds. Could you repair this?
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

Ok, now we could play and made the map at Normal. But the half of the players still dropped at lvl 16 ;(. Poor necron! I think necron is too week now. Chaos is ok, I'll tell more when I played more. O, and I tried to buy lumber and it costs 3000 gold! why? I like the new terrain, its great that we can build everywhere round the cliff. But why can't we build on the cliff? I think middle place is a little too big, we have 200 food limit so we can't build it full with the spiral.
I hope that I'm not bothering you with my critics. I feel sorry for that, I just want a great warhammer TD.
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

購買木頭 金錢會歸零

而且就像樓上的仁兄說的一樣 中間的地圖太大了*@_@*

擴大可以蓋的地方 相對的出現了不少之前版本不會出現的問題
而且那些問題在這一版 好像也沒有解決掉
這個地圖真的不錯玩~
不管怎樣 加油囉^^ 
 

Ralle

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eting007";p="5828 said:
enemys sometimes can,t move,just stay and turn around
I fixed that problem,
OverLord";p="5871 said:
O, and I tried to buy lumber and it costs 3000 gold!
That sounds wrong. How did you buy the lumber? through a command or did you push the buylumber button?
OverLord";p="5871 said:
like the new terrain, its great that we can build everywhere round the cliff. But why can't we build on the cliff? I think middle place is a little too big, we have 200 food limit so we can't build it full with the spiral.
I guess I shall switch back to old terrain but with the only modification that you can build in circle around gray. but Gray needs a bigger spot than in version 350. I will figure it out.
OverLord";p="5871 said:
Ok, now we could play and made the map at Normal. But the half of the players still dropped at lvl 16
Hmm.. I guess I will have to make bosses easier and make it so there spawns 6 bosses or something. maybe that will fix it.
OverLord";p="5871 said:
Poor necron! I think necron is too week now.
Hmmm. I balanced ALL units through my spreadsheet so they have around the same amount of points. I will look at them...
exactely which units was wrong in your oppinion?
 
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That sounds wrong. How did you buy the lumber? through a command or did you push the buylumber button?
I bought in the fuckoff tower.
I guess I shall switch back to old terrain but with the only modification that you can build in circle around gray. but Gray needs a bigger spot than in version 350. I will figure it out.
Sounds Greaat!
exactely which units was wrong in your oppinion?
I loved the ability of Wraith, but it was really too strong. The Monolith was also too strong, but I think now it's too weak.
 

Ralle

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OverLord";p="5898 said:
I loved the ability of Wraith, but it was really too strong. The Monolith was also too strong, but I think now it's too weak.
Ehmm. Is the new ability to bad? should I make it more powerful?
OverLord";p="5898 said:
The Monolith was also too strong, but I think now it's too weak.
Hm.. I will look into it.
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

have bugs

4m and 6m50s
 

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Re: New Versions of WH40k TD (5.00.18 Beta)

and...

if buy lumber then
  lumber=lumber+1
  gold=0
end if
 
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Ralle";p="5899 said:
Ehmm. Is the new ability to bad? should I make it more powerful?
No, It's OK for 250 gold I think. I just sad I loved the old ability, because I could use it on the final levels. But the new ability is unusable at higher levels. But thats OK, for 250 gold good.
Old Monolith had damage around 900, the new around 400. And cost 700. But after Monolith we can't build anithing, we must save 2500, and this is a long time. When we build more monolith than we never have enought gold to the Ultimate tower. (I can't remember the name). And without that big tower we can't kill You :).
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

There are some mistakes in damage tips about Eldars units, i will check it in other races
 

Ralle

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OverLord";p="5934 said:
Ralle";p="5899 said:
Ehmm. Is the new ability to bad? should I make it more powerful?
No, It's OK for 250 gold I think. I just sad I loved the old ability, because I could use it on the final levels. But the new ability is unusable at higher levels. But thats OK, for 250 gold good.
Old Monolith had damage around 900, the new around 400. And cost 700. But after Monolith we can't build anithing, we must save 2500, and this is a long time. When we build more monolith than we never have enought gold to the Ultimate tower. (I can't remember the name). And without that big tower we can't kill You :).
In my spreadsheet, it counts damage for damage per second. from next version monolith does 500 damage per second. It also has heavy splash which is expensive.
 
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Ralle";p="5978 said:
changelog:
remade terrain
balanced monolith
redid tooltips
improved swearsystem :D
added gates-mod
fixed some movement stuff
added anti-boss clicking
Cool! Ill try it immediately!
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

Some bugs in new version. Check this replay
 

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Re: New Versions of WH40k TD (5.00.18 Beta)

When I write in "-s" the map shows 2 text messages:
Here
You sad you balanced monolith?
What the?
The New terrain is now great!
Oh, and when I use Move! command on a Unit, the unit wants to go to the middle on the shortest way, but when there is a gate closed he just runs up and down.
 
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well i first found a bug in .19 (didnt see .20 )
killa kanz has a little tooltip bug. (might have been fixed in .20 but so what)
and nobz owns warboss.
nobz = 1000-1500 dmg 5.00 cooldown
warboss= 300-450 dmg 1.40 cooldown so the nobz can do more damage over 5 second
especially against air. killed level 2 air with one blow. hmmm well nobz sucks to. the warboss needs a bit power up. and the orc ultimates suck both.
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

21....Where have version 21@_@??

my eng is not good ^^"""""
 
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Re: New Versions of WH40k TD (5.00.18 Beta)

eting007";p="6065 said:
21....Where have version 21@_@??

my eng is not good ^^"""""
You can't download it yet, Ralle is working on it.
 

Ralle

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OverLord";p="6027 said:
When I write in "-s" the map shows 2 text messages:
Here
You sad you balanced monolith?
What the?
The New terrain is now great!
Oh, and when I use Move! command on a Unit, the unit wants to go to the middle on the shortest way, but when there is a gate closed he just runs up and down.
I will look at the -s thing.
Monolith has been remade in version 21.....
 
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