- Joined
- Apr 5, 2008
- Messages
- 443
Ok, i have finally gotten sick and tired of people and myself complaining about modeling tools so i will make one. i need ideas, what should it look like? how should you do this that and the other thing? everything that you want in it tell me and maybe give a reference picture (made in a painting program) i know i will have a few things.
1. Vertex/polygon controls such as move rotate and scale
2. tools like cut divide extrude and some others
3. bone creation and rigging
4. animation
5. particle emitter creation
6. primitive creation
7. perspective camera controls
all of these things will be done very similar to the way they are done in 3dsm. and if you can think of more than go ahead and tell them to me. i will be making it with C++ and it will be free.
the result will end up a lot like this program but with a few upsides and downsides different or (hopefully) no downsides.
my request is ideas, i need them, what do you want or not want?
1. Vertex/polygon controls such as move rotate and scale
2. tools like cut divide extrude and some others
3. bone creation and rigging
4. animation
5. particle emitter creation
6. primitive creation
7. perspective camera controls
all of these things will be done very similar to the way they are done in 3dsm. and if you can think of more than go ahead and tell them to me. i will be making it with C++ and it will be free.
the result will end up a lot like this program but with a few upsides and downsides different or (hopefully) no downsides.
my request is ideas, i need them, what do you want or not want?