- Joined
- Mar 26, 2008
- Messages
- 53
I really didn't know if this should be here in this forum, or in the tools sections... but technically it is a request for a resource I don't have.
I've done alot of searching on here and on the web in general, and unless I'd like to spend 7.5 k $... I cannot find a converter that will convert the file formats I use in modeling. My modeling engine doesn't support reading or writing .mdl and .mdx game studion model files.
These are formats I do support -
MS3D (Milkshape)
MD2 (Quake)
OBJ (Wavefront)
My program is free, as I might've hinted because I really don't intend to spend several thousands dollars right now. It'll be a long while before I do.
I do wish to take modeling seriously and infact I have been. Vista has ruined most of the tools on this site BUT some of the modeling ones. I've been making creations left and right. In time, I feel that I'll have many resources to give back to the community if I'm just able to convert the models I do make, into usable files that can run in WC3 and the War3ModelEditor.
From what I've learned so far, alot of industry people vote for .obj format being the most stable for translating file types. I did find a "obj to mdl" converter on here. It won't convert the other way however. Why not use that source code to possibly make it revert the other way too?
If done, I can take mdl from Warcarft and use them as tamplates for obj editing, the revert the new model back to mdl when complete.
I'm making fresh new model from scratch as well, but I'd still like to use templates to get over the learning curve. If anyone can help me out, I'll be forever greatful. This seriously means alot.
-=Peace=-
I've done alot of searching on here and on the web in general, and unless I'd like to spend 7.5 k $... I cannot find a converter that will convert the file formats I use in modeling. My modeling engine doesn't support reading or writing .mdl and .mdx game studion model files.
These are formats I do support -
MS3D (Milkshape)
MD2 (Quake)
OBJ (Wavefront)
My program is free, as I might've hinted because I really don't intend to spend several thousands dollars right now. It'll be a long while before I do.
I do wish to take modeling seriously and infact I have been. Vista has ruined most of the tools on this site BUT some of the modeling ones. I've been making creations left and right. In time, I feel that I'll have many resources to give back to the community if I'm just able to convert the models I do make, into usable files that can run in WC3 and the War3ModelEditor.
From what I've learned so far, alot of industry people vote for .obj format being the most stable for translating file types. I did find a "obj to mdl" converter on here. It won't convert the other way however. Why not use that source code to possibly make it revert the other way too?
If done, I can take mdl from Warcarft and use them as tamplates for obj editing, the revert the new model back to mdl when complete.
I'm making fresh new model from scratch as well, but I'd still like to use templates to get over the learning curve. If anyone can help me out, I'll be forever greatful. This seriously means alot.
-=Peace=-