- Joined
- Sep 27, 2004
- Messages
- 167
I have decided to change the gamemode for Elimination. This whole plating bomb thing didnt really work out, it was too hard to understand etc.
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Zombies - One player is randomly chosen to be a zombie on start. All other players have very limited weaponry and needs 2-3 shots to kill a zombie. The zombie is very strong and can kill the players with only 1 shot, and also have heavy weaponry such as mortars, rocket launchers, snipers etc. When a zombie kills a normal player, the player turns into a zombie. And, of course, the player who survives longest wins the round!
Rabbit - One player is randomly chosen to be the "rabbit" on start. Every sec, this player is given one point for being the rabbit. All other players will turn hostile to the rabbit. If a player kills the rabbit, the killer will become rabbit instead. After a time (5 min mabye) the player with highest "rabbit-points" wins the game!
Deathmatch - I guess you all know what this is! All players simply spawn on random locations on the map and fight eachother. First to an amount of kills win the game!
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I am also thinking of remaking the terrain into some sort of spacestation feeling instead, with corridors.
If you have an idea of your own, feel free to post it here. Otherwise, vote for your favourite!
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Zombies - One player is randomly chosen to be a zombie on start. All other players have very limited weaponry and needs 2-3 shots to kill a zombie. The zombie is very strong and can kill the players with only 1 shot, and also have heavy weaponry such as mortars, rocket launchers, snipers etc. When a zombie kills a normal player, the player turns into a zombie. And, of course, the player who survives longest wins the round!
Rabbit - One player is randomly chosen to be the "rabbit" on start. Every sec, this player is given one point for being the rabbit. All other players will turn hostile to the rabbit. If a player kills the rabbit, the killer will become rabbit instead. After a time (5 min mabye) the player with highest "rabbit-points" wins the game!
Deathmatch - I guess you all know what this is! All players simply spawn on random locations on the map and fight eachother. First to an amount of kills win the game!
-----------------------------------------------------
I am also thinking of remaking the terrain into some sort of spacestation feeling instead, with corridors.
If you have an idea of your own, feel free to post it here. Otherwise, vote for your favourite!