- Joined
- Apr 10, 2008
- Messages
- 282
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Information
This is a short minigame. The main point is to get across the bunny field without being knockout by a rabbit. Rabbits knock you out when you collide with them. The field it self, is a straight sqaure formed path, and there is a lot of rabbits.
You are a raccoon. Your job is to get to the other side of the bunny field and back again without beign knocked out. At the other side there is alot of different items. Take as many as you can and get back again. As bigger the item is as more score it will give you, but also slow you movement speed.
First player that reaches 25/50/75/100/150 score wins.
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Gameplay
Runes
Runes spawn randomdly in the bunny field. Most of them are used to block, slow, or what ever it must be, the rabbits. There are also a few used at your opponents and your self.
Rune of Speed
The rune gives you a random speed bonus between 5-25%. The effect lasts also 5-25 seconds.
The rune gives you a random speed bonus between 5-25%. The effect lasts also 5-25 seconds.
Rune of Slow
This rune slows all rabbits around you by 10-45% of their movement speed. They stay slowed utill they reach the end of their path and dispair.
This rune slows all rabbits around you by 10-45% of their movement speed. They stay slowed utill they reach the end of their path and dispair.
Rune of Teleporation
As the name says, allows you to one time teleport 700 range. Useful if your carrying alot of items and are slow.
As the name says, allows you to one time teleport 700 range. Useful if your carrying alot of items and are slow.
Rune of Delivery
When you deliver items, you have to select each on and give them to your Holy Stone. This rune automaticaly delivers all your items except runes to your Holy Stone, were ever you must be.
When you deliver items, you have to select each on and give them to your Holy Stone. This rune automaticaly delivers all your items except runes to your Holy Stone, were ever you must be.
Rune of Block
Creates three trees in a vertical line to block rabbits. The trees last 7 seconds.
Creates three trees in a vertical line to block rabbits. The trees last 7 seconds.
Rune of the Comet
Sends three comets in at the target spot. The comets only have an effect on your opponents (and your self). If all three hit the target, they can be avoided by running, it will die.
Sends three comets in at the target spot. The comets only have an effect on your opponents (and your self). If all three hit the target, they can be avoided by running, it will die.
Rune of Restoration
Restores all your health. Something that is quite useful if your hit by 2 comets and have 1/3 hit points.
Restores all your health. Something that is quite useful if your hit by 2 comets and have 1/3 hit points.
Items
You're surpose to collect items. There are 7 different items; Acorn (1p), Root (2p), Glittering Stone (3p), Yellow Crystal (5p), Bone (7p), Coin (10p) and Fossil (15p).
Each time you deliver an item to your Holy Stone, there is spawned a new one of random sort at the bottom of the map. Also when you die, by comet damage or knocking out, you'll lose all your items and one new is spawned at the bottom.
To not slow the game down totaly, a random item will spawn at the bottom every 85 seconds. Why 85? - After a lot of testing 85 seems to be a perfect time.
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Systems
Main Mode
At the start of the game Player Red must choose a game mode. The main game mode is -100, -200, -300, -400 or -500. Quite simple, first player that reaches the chosen number wins the game.
Additional Modes
Additional modes can be turned on within the first 120 seconds (2 minutes) of the game time.
The modes are: rdm, rsm and bm.
The main mode must be turned on with a '-' infront of it.
Modes can't be changed or turned off, so choose wishly.
You can use -modes whenever you want to find out what modes are turned on.
Exsamples of modes: "-100rdmim", "im-100rsm", "imrsm"+"-100" etc..
Reverse Mode
Kill as many rabbits as fast as possible to win! Turned on with"rm"!
Invisible Rabbits Mode
Eeek! I can't see them! Turned on with "im" and off with "imoff".
Random Rabbit Speed Mode
Turned on with "rsm". This mode sets the speed of all the rabbits to a random number between 380-500. Normal is 465.
Random Item Drop Mode
Turned on with "rdm". Every 45 seconds of game time a random item is drop in the Bunny Field. The random it must be taken to your holy stone within 45 seconds! After 45 seconds, if the item is in your inventory or at the Field, it will be removed.
The Clock
Ermm.. It's a clock displaying time. It's reset after 24 hours, and I hope for your sake that you never see that.
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Download & Version Info
Download
DOWNLOAD v1.01 [137kb]
Please report any bugs!
Version
v1.00
1.00
Released
Starting items (wtf?)
Now Able to turn Invis mode off
-ms command
Bugs
The Making:
0.10
Created the map
Created the units
Created the rabbit field trigger
Created the items
0.20
Added three different rabbits
Changed the rabbit field trigger
New item
Removed old item
0.30
Changed the rabbit field trigger once again
Two new items
Balanced item slowing system
0.40
Added runes
Rabbit field trigger done
All items done
0.50
5 runes totaly
Added the five winning modes
General balance
0.60
Rdm
Rsm
Bm
All runes done
All items done
0.70
Rabbit knock out now works 100% (!)
Bugs
Balance
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Credits
Thanks to Romek for his support and help when I was stuck. Also did/(doing) a great job beta testing!
Map Created by iPeez
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Screenshots