Hi there,
After following a tutorial I've attempted to create neutral passive units on my map which give bounty using a trigger. The blasted rabbits simply refuse though!
Events
Map Initialization
Conditions
Actions
Player - Turn Gives bounty On for Neutral Passive
I've set for testing purposes the bounty yield on a rabbit to 1 gold.
Yet when I (Player 1) kill one, no bounty is given. I've replaced Neutral Passive with Player 12 and created some rabbits in their name and funnily enough - They give bounty.
Is there a reason why Neutral Passive units can't give bounty? And is there a way around this?
Thanks
After following a tutorial I've attempted to create neutral passive units on my map which give bounty using a trigger. The blasted rabbits simply refuse though!
Events
Map Initialization
Conditions
Actions
Player - Turn Gives bounty On for Neutral Passive
I've set for testing purposes the bounty yield on a rabbit to 1 gold.
Yet when I (Player 1) kill one, no bounty is given. I've replaced Neutral Passive with Player 12 and created some rabbits in their name and funnily enough - They give bounty.
Is there a reason why Neutral Passive units can't give bounty? And is there a way around this?
Thanks