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Hello. Is there a way so not the Neutral passive units is running back to their spawn position? Because i want a neutral passive unit to move to a point but after he has done that he's running back again :S
Go into game-play constants, and change the
Creeps - Guard Distance from 600 to as high as you can make it.
Creeps - Guard Return Distance to as high as you can make it.
I think that is what you need to do. I'm not positive tho.
Guard Distance and Guard Return Distance should work, with a value of 99999.00.
Issuing Neutral Creeps to periodically attack, might bring up issues of immobility, due to collision with the internal coding.
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