I want a neutral building that a team can use to research collective upgrades. E.g., Player 1 researches DEFEND and then I use a trigger to research it instantly for all his allies. Since neutral buildings can't research tech, I made a unit called "Defend" and when it's purchased I remove the unit and set all the Defend techs for those players to 1.
It works, but I can't get the neutral building to stop selling the dummy Defend unit. I set the cooldown for a long time, but I don't want the icon there confusing people. I used the action:
Neutral Building - Remove Defend from Imperial Command Control 0107 <gen>
But the Defend unit is still there for sale.
It works, but I can't get the neutral building to stop selling the dummy Defend unit. I set the cooldown for a long time, but I don't want the icon there confusing people. I used the action:
Neutral Building - Remove Defend from Imperial Command Control 0107 <gen>
But the Defend unit is still there for sale.