Negative Building Upgrade Values

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Oct 12, 2016
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So, I'm using version 1.28 of the world editor to make things usable in older versions and later versions of the game.
I've got an issue where, when upgrading buildings, they have negative resource values.
I could swear there was a way to change that without simply adding the extra resource cost to the upgrade cost, but I can't remember it.
Anyone know?
 
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