- Joined
- Nov 14, 2008
- Messages
- 224
STORY:
the story follows two main characters, the villain and the hero (duh) taking the place of the villain is the cliche necromancer, out to summon an army of deamons from another dimension, only difference between him and other secound rate necromancers is, he won. the good guys lost and he is seconds away from somoning the evil deamon dudes.
The hero comes next. He is a genious but not the cliche scientist. he is where the game is centered. to explain him i think i should explain a bit about him. ever since he was born people ignored him, they didn't tell him why or hint at anything. he saw the flaws in society, even came up with ways society could fix them. he never mentioned any of these. society would never accept his ideas, the ideas would cost certain minorities to much power. instead he structured his life about becoming the smartest strongest person possible. he is an excellent warrior and a genious. he doesn't play well with groups of people. he is fine with individuals but when it comes to societies he can be very blunt. he expects to get paid in full for everything, and if he learns something new, he won't just hand it out to the government for free. he controls everyhting he owns for fear that society will misuse it. this is the setup for our little story.
Our hero is experimenting with tearing controlled holes in reality. this can creat pathways to other realities, but that would require a method of control that he can't control unless he learns more about holes in reality. what better way to learn than to observe, a harmless hole in reality is fine right? our hero's experiment starts well, the scar in reality looking pretty awsome in the test room. then the scar becomes rounded and begins to smash through the roof.
our villain, while trying to connect to the deamon world (already had the hole open) accidentally (and through no fault of his own) connected to our heros reality. realising what has happened our villain decides to make the best of it and invade this new reality, he raises the corpses of the fallen that lie around him creating an army of skeleton gargoyles and a skeleton dragon that he rides, he then travels through the portal.
our hero, realizing that he has accidentally invited a skeleton army into our/his reality must now stop the necromancer. he hops on board his low atmosphere fighter (under construction) and flies out to blow the necromancer to kingdom kom. instead he gets hit with a lightning bolt and loses control, he flies right through the portal and crashes in a wierd fantasy world.
I might use this to make a beta, where you play the hero and try to find weapons to destroy the necromancer than go back in time and space to right after you get hit and kick the necromancer on his semi-dead ass.
GAME SETTING:
the game takes place right after this first incident. the hero and the villain are alive (the necromancer is probably pissed though) the hero has created a few teams to travel through to this alternate reality and try to stop the necromancer, while the necromancer has begun to summon an army to launch another invasion. THIS IS NOT AN AoS!!! the tems are even but the map is open. i know this looks like the setup for an AoS but AoS's are not open enough for me! I hate them! most of the action will occure in the fantasy world with the base acting as a shop where you can purchase the most powerfull-non magical items.
I know you're probably thinking that the Modern team will be at an advantage but i assure you, AK-47's and frag gernades do not work well against magical shields and fire monsters. you will need to use a combonation of magical, and physical weapons to win. do quests, kill monsters, kill each other, and if there's a wall in you're way.... C4!
Remeber! this is just an idea!
the story follows two main characters, the villain and the hero (duh) taking the place of the villain is the cliche necromancer, out to summon an army of deamons from another dimension, only difference between him and other secound rate necromancers is, he won. the good guys lost and he is seconds away from somoning the evil deamon dudes.
The hero comes next. He is a genious but not the cliche scientist. he is where the game is centered. to explain him i think i should explain a bit about him. ever since he was born people ignored him, they didn't tell him why or hint at anything. he saw the flaws in society, even came up with ways society could fix them. he never mentioned any of these. society would never accept his ideas, the ideas would cost certain minorities to much power. instead he structured his life about becoming the smartest strongest person possible. he is an excellent warrior and a genious. he doesn't play well with groups of people. he is fine with individuals but when it comes to societies he can be very blunt. he expects to get paid in full for everything, and if he learns something new, he won't just hand it out to the government for free. he controls everyhting he owns for fear that society will misuse it. this is the setup for our little story.
Our hero is experimenting with tearing controlled holes in reality. this can creat pathways to other realities, but that would require a method of control that he can't control unless he learns more about holes in reality. what better way to learn than to observe, a harmless hole in reality is fine right? our hero's experiment starts well, the scar in reality looking pretty awsome in the test room. then the scar becomes rounded and begins to smash through the roof.
our villain, while trying to connect to the deamon world (already had the hole open) accidentally (and through no fault of his own) connected to our heros reality. realising what has happened our villain decides to make the best of it and invade this new reality, he raises the corpses of the fallen that lie around him creating an army of skeleton gargoyles and a skeleton dragon that he rides, he then travels through the portal.
our hero, realizing that he has accidentally invited a skeleton army into our/his reality must now stop the necromancer. he hops on board his low atmosphere fighter (under construction) and flies out to blow the necromancer to kingdom kom. instead he gets hit with a lightning bolt and loses control, he flies right through the portal and crashes in a wierd fantasy world.
I might use this to make a beta, where you play the hero and try to find weapons to destroy the necromancer than go back in time and space to right after you get hit and kick the necromancer on his semi-dead ass.
GAME SETTING:
the game takes place right after this first incident. the hero and the villain are alive (the necromancer is probably pissed though) the hero has created a few teams to travel through to this alternate reality and try to stop the necromancer, while the necromancer has begun to summon an army to launch another invasion. THIS IS NOT AN AoS!!! the tems are even but the map is open. i know this looks like the setup for an AoS but AoS's are not open enough for me! I hate them! most of the action will occure in the fantasy world with the base acting as a shop where you can purchase the most powerfull-non magical items.
I know you're probably thinking that the Modern team will be at an advantage but i assure you, AK-47's and frag gernades do not work well against magical shields and fire monsters. you will need to use a combonation of magical, and physical weapons to win. do quests, kill monsters, kill each other, and if there's a wall in you're way.... C4!
Remeber! this is just an idea!