Well I guess this is not the perfect sub-forum to ask this. I asked for suggestion in another forum but didn't get accurate response enough to take a decision.
Well I tried to make a system for combat and spell casting in warcraft-3, which has certain resemblance to world of warcraft system.
The game also has other stats like
Accuracy, evasion, magic evasion, critical strike, critical evasion etc.
I also made a buff debuff system, life bar system and a custom power system using multiboard.
I also have made a custom targeting system to make the combat feel more easy. Now the problem is, I doubt if it actually makes the combat easier or more complicated. I had made all these systems for a arena map which I have in plan to make. I need some feed back on all there system. Do I keep them or revert back to warcraft-3 like systems.(Specially the targeting system)
I am attaching a video and a test map.
The map doesn't lag. Fraps lagged when I recorded.
I need some really needed feedback on this.
Well I tried to make a system for combat and spell casting in warcraft-3, which has certain resemblance to world of warcraft system.
The game also has other stats like
Accuracy, evasion, magic evasion, critical strike, critical evasion etc.
I also made a buff debuff system, life bar system and a custom power system using multiboard.
I also have made a custom targeting system to make the combat feel more easy. Now the problem is, I doubt if it actually makes the combat easier or more complicated. I had made all these systems for a arena map which I have in plan to make. I need some feed back on all there system. Do I keep them or revert back to warcraft-3 like systems.(Specially the targeting system)
I am attaching a video and a test map.
The map doesn't lag. Fraps lagged when I recorded.
I need some really needed feedback on this.