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=====> NEED LOADING SCREEN <=====

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Ok, I made a picture, an 800x600 picture like it says, I then made it to 512x512, bicubic, and I converted it to TGA and then to BLP. I also made a LoadingScreen.mdx. I imported both the mdx and the blp, and made their paths FullScreen.blp and LoadingScreen.mdx like it says, all I get is black. What did I do wrong?
 
Demon_of_Chaos said:
Ok, I made a picture, an 800x600 picture like it says, I then made it to 512x512, bicubic, and I converted it to TGA and then to BLP. I also made a LoadingScreen.mdx. I imported both the mdx and the blp, and made their paths FullScreen.blp and LoadingScreen.mdx like it says, all I get is black. What did I do wrong?
There are only two expanations for this :
1. The custom path is incorrect : It must be FullScreen.blp not war3imported\FullScreen.blp . The path of the loadingscreen.mdx doesn't really matter.
2. You must reopen the map after importing a model. For some *cough* reason the editor cant't read the model without restarting. If you haven't reopened the map then :
a) Delete LoadingScreen.mdx and FullScreen.blp from the map.
b) Close the map.
c) Open the map again.
d) Import the two files again and set the custom path of FullScreen.blp
e) Repeat steps b) and c)

It must work after that.
 
omfg.. i see what i did wrong.

when i was reimporting both files i noticed that the blp file i had imported was actually the tga version of it .... i feel stupid. :/ thanks.
 
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