I'm having trouble making a group of players being able to trigger something without making lots of triggers (one for each).
For instance If a unit enters an area, unit must be a sheep and player must be one of a couple of players, player 1,2,6.
I'm thinking a little about using a "matching player" funktion since I believe it can be more than one player, but I don't know how they work...
For instance If a unit enters an area, unit must be a sheep and player must be one of a couple of players, player 1,2,6.
I'm thinking a little about using a "matching player" funktion since I believe it can be more than one player, but I don't know how they work...