- Joined
- Jun 4, 2017
- Messages
- 172
Hi guys, I have a problem with timers. My problem is that timers stop if the game is paused. This is a big problem because I use a trigger that randomize musics and starts a timer with the length of the music but, if someone pause the game the music will continue until its end but the timer will not continue so there will be a big moment of no music at all.
My trigger is this:
Events
Music expires
Conditions
Actions
If(all conditions are true) then do(Then actions) else do (else actions)
Conditions
(Random integer number between 1 and 2) equal to 1
then actions
Play mymusic1 theme
Start Music as one time timer that will expire in 166.00 seconds
else actions
Play mymusic2 theme
Start Music as one time timer that will expire in 198.00 seconds
My trigger is this:
Events
Music expires
Conditions
Actions
If(all conditions are true) then do(Then actions) else do (else actions)
Conditions
(Random integer number between 1 and 2) equal to 1
then actions
Play mymusic1 theme
Start Music as one time timer that will expire in 166.00 seconds
else actions
Play mymusic2 theme
Start Music as one time timer that will expire in 198.00 seconds
Last edited by a moderator: