- Joined
- Mar 24, 2010
- Messages
- 950
so this is the trigger
simple enough, i just want the units to change places, and they do. Its works.. But the prob is there needs to be some sort of delay time so he can finish casting the spell becuz when they change places, the Hero that casted the spell the spell cd doesnt kick in. It happens to fast it ignores the cd on that hero completely..
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Change Places
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Change Places
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Actions
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Set Temp_Point = (Position of (Triggering unit))
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Set Temp_Point2 = (Position of (Target unit of ability being cast))
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Unit - Move (Target unit of ability being cast) instantly to Temp_Point
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Unit - Move (Triggering unit) instantly to Temp_Point2
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Custom script: call RemoveLocation (udg_Temp_Point)
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Custom script: call RemoveLocation (udg_Temp_Point2)
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simple enough, i just want the units to change places, and they do. Its works.. But the prob is there needs to be some sort of delay time so he can finish casting the spell becuz when they change places, the Hero that casted the spell the spell cd doesnt kick in. It happens to fast it ignores the cd on that hero completely..