- Joined
- Sep 6, 2015
- Messages
- 576
I want to create victory/defeat conditions/triggers and player settings on a newly created 4 player map so that players can choose teams 1-4 for 1v1v1v1, but also to be able to play 2v2 or 3v1 or w/e, but with a fixed race and a fixed start location for everyone, and it's not a melee game, although it has some starting units, but not the melee ones, and it has customized units. So far I've only been able to set the conditions/triggers and settings to support either 1v1v1v1 or 2v2, but not both. The victory conditions should be when all enemy units and buildings are dead, and the defeat conditions for a player when all the player's units and buildings die.
How to do this?
How to do this?