- Joined
- Mar 23, 2008
- Messages
- 1,813
Uhh so well, I decided to get on mapmaking a bit again after a couple of years out of it. I think I've probably forgotten everything, as I feel like my triggers are anything else than optimal. Anyway, some of my triggers does not behave in any logical way, there is two triggers that is bugging me. First one is;
Second trigger I am having trouble with is;
I realize this is probably quite impossible to assist me with unless you can have a look at the triggers/regions/map itself, so I'll post up the map as well for you to check it out.
Help is greatly appreciated, thanks.
And it leaks, yes. I'll fix that.
Edit: removed the map from attachments.
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Team1Spawning
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Events
- Unit - A unit Sells a unit
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Conditions
- ((Sold unit) belongs to an ally of Player 11 (Dark Green)) Equal to True
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Actions
- Unit - Change ownership of (Sold unit) to Player 11 (Dark Green) and Retain color
- Unit - Move (Sold unit) instantly to (Random point in TEAM1CREEPSPAWN <gen>), facing (Position of Headquarters 0011 <gen>)
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Events
Second trigger I am having trouble with is;
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Team 1 wrong area
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Events
- Unit - A unit enters Team 2 area <gen>
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Conditions
- (Owner of (Triggering unit)) Not equal to Player 11 (Dark Green)
- ((Triggering unit) belongs to an ally of Player 11 (Dark Green)) Equal to True
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Actions
- Unit - Move (Triggering unit) instantly to (Center of Team 1 area <gen>)
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Events
I realize this is probably quite impossible to assist me with unless you can have a look at the triggers/regions/map itself, so I'll post up the map as well for you to check it out.
Help is greatly appreciated, thanks.
And it leaks, yes. I'll fix that.
Edit: removed the map from attachments.
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