- Joined
- May 22, 2023
- Messages
- 1
I've been really trying to figure out how to use triggers effectively but I can only make very basic ones. I'm just trying to make a trigger that will restrict training of a unit while another is still living.
I made a custom Kel'Thuzad (Necromancer) that, when he dies, will turn into Kel'Thuzad (Lich). I do this by using the "Spawn Hydra" ability.
I got the training limit to work for while he is in his necromancer form but when he turns into a lich after dying I can just train another Kel'Thuzad (Necromancer)
I don't know what to use for the Conditions part of my trigger.
Currently looks like this:
Events
Unit - A unit enters (Playable map area)
Conditions
???
Actions
Player - Limit Training of Kel'Thuzad (Necromancer) to 1 for Player 1 (Red)
I'd actually much rather have a trigger that allows me to unlock training him as a hero when his necromancer form dies but I can't figure out these triggers for the life of me. This just seems easier to me.
I made a custom Kel'Thuzad (Necromancer) that, when he dies, will turn into Kel'Thuzad (Lich). I do this by using the "Spawn Hydra" ability.
I got the training limit to work for while he is in his necromancer form but when he turns into a lich after dying I can just train another Kel'Thuzad (Necromancer)
I don't know what to use for the Conditions part of my trigger.
Currently looks like this:
Events
Unit - A unit enters (Playable map area)
Conditions
???
Actions
Player - Limit Training of Kel'Thuzad (Necromancer) to 1 for Player 1 (Red)
I'd actually much rather have a trigger that allows me to unlock training him as a hero when his necromancer form dies but I can't figure out these triggers for the life of me. This just seems easier to me.