- Joined
- Aug 11, 2009
- Messages
- 1,606
This is my trigger :
-
Show
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
((Dying unit) is A ground unit) Equal to True
-
(Owner of (Dying unit)) Equal to Player 1 (Red)
-
(Owner of (Dying unit)) Equal to Player 8 (Pink)
-
-
Actions
-
Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
-
Special Effect - Destroy (Last created special effect)
-
-