- Joined
- Aug 11, 2009
- Messages
- 1,605
This is my trigger :
-
Show
-

Events
-


Unit - A unit Dies
-
-

Conditions
-


((Dying unit) is A ground unit) Equal to True
-


(Owner of (Dying unit)) Equal to Player 1 (Red)
-


(Owner of (Dying unit)) Equal to Player 8 (Pink)
-
-

Actions
-


Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
-


Special Effect - Destroy (Last created special effect)
-
-


