This system is used for the skill Break, which makes permanent items unrefined for a small chance (instead of completly removing it).
This is the trigger:
Events:
A unit is attacked
Conditions:
(Level of Breaker for (Attacking Unit)) Greater than or equal to 1
(Well I have no problem w/ chances, coz tried it w/ removing item permanently and I see no problem)
Item-type of (Picked Item)) equal to Claws (Example)
Actions:
Hero - Create Unrefined Claws and give it to (Attacked Unit)
Item - Remove (Picked Item)
The problem is the item is not changing even if the chance is 100%......
Need help.. help is much appreciated
This is the trigger:
Events:
A unit is attacked
Conditions:
(Level of Breaker for (Attacking Unit)) Greater than or equal to 1
(Well I have no problem w/ chances, coz tried it w/ removing item permanently and I see no problem)
Item-type of (Picked Item)) equal to Claws (Example)
Actions:
Hero - Create Unrefined Claws and give it to (Attacked Unit)
Item - Remove (Picked Item)
The problem is the item is not changing even if the chance is 100%......
Need help.. help is much appreciated